
Story · Multiple Choice · Maze
Little red
riding hood
Overview
Team · University Project · 4. Semester
In the game, players assume the role of Little Red Riding Hood and, similar to the beloved fairy tale, are tasked to deliver items to their grandmother.
To successfully reach the grandmother's house, players must navigate and explore a world while their input is completely handled through the webcam. AI interprets the image and tries to find the player’s nose and hand.
Movements are controlled by the nose’s position. Additionally, players assign custom hand-gestures for interaction within the game environment. One such gesture, "Defend," empowers players to defend themselves against the malevolent wolf that lurks along their journey."Yes" and "No" gestures are used to engage with various objects scattered throughout the game world.
The choices players make as they progress through the story have a significant impact on the ultimate outcome when they eventually reach their grandmother's cottage.
My Work
-
I built the game and most of it’s logic using the p5-play framework. I added support for collisions, interactions, actions and game state. Moreover, I managed performance optimizations.
I also conceptualised the algorithm used to get a level out of image data which another student then implemented.
-
I integrated AI into the game with the base provided by the university coure. I implemented the training sequences to train the AI to recognize handposes and made the Nose-Position-Movement system.
Showcase
The game is a bit broken due to browser updates in the last 2 and a half years since this game was created, but it’s mainly just invisible sprites